This is slightly embarrassing to admit, but I’m addicted to … Space Invaders.
Not the 1978-issue game, mind you. No, I’m talking about Space Invaders Extreme — a re-visioning of the original game, released this week for the Nintendo DS and PSP by Square Enix (which now owns Taito, creator of the original thud-thud-thudding arcade classic). The game is enormously fun, gorgeously rendered and — other than the horrid use of extreme in the title — a loving tribute to the Precambrian title that birthed the entire videogame industry.
But here’s the really interesting thing. I think the new Space Invaders is the first “reissue” of a videogame that is completely successful.
This really has never been done before. This subgenre of gaming — the classic remake — is littered with failure. Defender, Asteroids, Galaga: You name the old-school game, and it’s been ruined by some designer’s misbegotten attempt to improve it. It’s […]
Original post by Clive Thompson
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